Cookie Thread Act 2: Silksong

as in the format and stuff

mhm

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Iā€™m planning on running this script in the future and I think magnus will ā€œensureā€ that nothing bad happens with this script
I looked at the script with magnus and thought of interactions between them but is there anything bad with this script

any script with drunk, atheist, and legion in it relies on the storyteller having an incredible amount of restraint

poppy grower + vortox
it means that if the evil team is ever revealed to eachother, the entire team will be false

(if me you and magnus are the evil team, and you the vortox kill the poppygrower, all three of us learn false information about our partners)

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thatā€™s why I have magnus

I thought vortox only made townsfolk abilities give false info
oh

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yeah thatā€™s pretty bad I didnā€™t notice it

Iā€™ll try to find a different script then

you could always make your own if you want
its not too hard; my first ran script was my own

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Iā€™ll try that

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does the barber swap resolve before or after ojo gaming

this doesnā€™t necessarily point to a particular problem with the script i just think itā€™s a potentially funny interaction

if I recall correctly barber is instant

it could be a poppy grower legion game and i still think legion would find a way to out themselves day 1

ojo is hard cause you canā€™t put raven or solider type characters in it can you

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ā€œhi yes iā€™d like to attack the SOLDIER pleaseā€ - the joker

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if the poppy grower is targeted by the poisoner do evils learn each other

poppy grower has no ability when posioned
with no ability, poppy grower canā€™t tell the evil team their evil team

evils learn evil as apart of poppygrower ability
so if a posioned poppygrower dies, they never learn