Anyway this kind of stuff is why I want to try to proliferate the notion of salt score for Mafia roles because it just feels like a more useful way to talk about things. Like have a scale of 1-5,
1 — Examples: Vanilla Town or Goon. Non-controversial, and salt is limited to a player’s disappointment to have randed it. You can have as many as them as you want.
2 — Examples: Tracker, Roleblocker, Doctor, Vigilante. Non-controversial, but you can’t put an infinite number of them into a setup (particularly in the village).
3 — Examples: Watcher, Cop, Arsonist, Ninja. These sorts of roles are not totally unconventional, but you have to use them with care. Some people aren’t going to like them, and may feel fucked over by them a not insignificant amount of time.
4 — Examples: Tailor, Unaware Miller. Players generally don’t think about these roles, and you will make them feel bad or stupid a lot of the time by adding them to a setup without them knowing it’s a possibility. You add these roles, players are going to call your game bastard whether it’s deserved or not.
5 — Examples: Cult Master, other alignment conversion, cops with unreliable checks that don’t know it. Players are gonna be mad if they didn’t know they signed up for this kind of game. If you have a single 5 role and it’s not announced, your game is actually kinda bastard because players will be rightfully unhappy about it.
Aware miller is like a 2.5. Godfather is like a 3.5. These scores are when the presence is unannounced to be clear.