Cookie Thread Act 6: Cookie & Thread

The Sellsword

Unique Neutral Offensive

Contracted
Passive
You are immune to occupation and redirection.

Stonewall
Night | :crown: | 3 uses
Occupy everyone targeting your target, except those attacking or converting your target. You cannot target the same player 2 nights in a row.

Divert
Night | No :crown: | Infinite use
Redirect target player to another.

Ensure that the Blue Dragon loses.

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clarifications:

  • you still win while dead
  • you win if it’s a draw
  • you can Stonewall → Divert → Stonewall on the same player, you just can’t Stonewall → Stonewall the same player
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should I add Sellsword bug to the game

which bug

the one where they sometimes lost or more rarely won even when they weren’t supposed to

(it wasn’t a serious suggestion)

roll a 1d20
1 means lose regardless
20 means win regardless

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no I mean we know what caused it so I could just add it

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but I’m not going to. because that’s stupid.

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what caused it
im curious

they won if there were no Blue Dragon alive when the game ended (starting king didn’t count)

we thought for a while it had to do with them dying, but that turned out to be because if they were alive the game wouldn’t autoresolve with some BD still alive

so they could lose in the case of a draw (although BD/non-BD draws were pretty hard to get), but they could also lose if e.g. there were 3 unseen and a phys and the game auto-ended

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thanks

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anyways, that’s the non-NK neuts

still left:

  • NKs
  • Cult
  • Unseen
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I am not looking forward to writing up every single converted Unseen class

joycat

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do the quizbowlcord strat (write them up ad hoc as needed)

if you want I can take half

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how much do you remember about esoteric ToL interactions

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ok you got this

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I had to think on it a bit

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Demon/Lich/Revenant/Frostweaver.