(I am a setup designer and a reviewer, yet for some reason I still can’t understand the issue.)
Deathcaller’s kill is basically public unless Candle died, so I don’t get what people are saying. Originally the day action deadline was 2 hours before phase change, and it “got worse” when it changed to first half of day phase?
The entire point of Deathcaller in my design was to be nothing more than an extra kill for the mafia when the Candle dies. (Literally the only reason why there are 11 Town instead of 10 Town.)
What benefit is there from “if Deathcaller shoots in last hour, then extend day”? What difference does this make? “You can’t cheese a quick kill,” but you never could do this in the first place.
The current proposal just gives an extra burden on the hosts (i.e., me), because they would have to be prepared even more when EOD comes up, even though the intention of the original setup (where action deadline was 2 hours before phase change) was to decrease the hosts’ work give them time to prepare the EOD post.
I see “hammer this and hammer that”; What if I just remove Majority entirely and make this game a pure Plurality-only game?