replace wait with another 4 letter word that starts with w and ends with t
i would have liked it if the way that poisoning affects my role was more clear
i might have been a bit more careful
probably not
but i thought it worked differently because there’s nothing indicating it works like this
why does it work when i’m dead but not when i’m poisoned
due to the latter being how all abilities work
okay but my ability is in two parts
flavorfully it feels like it was supposed to be a set and forget
i explained how it worked in the op
i even bolded the cannot affect in the op in the op i didnt just do it as an example for here
so like if i’m poisoned d2 then neither my d1 or d2 night actions mean jackshit and on top of having to guess correctly and then it not being provable if literally anything happens it feels like. i am incapable of making an impact on the gamestate. i am functionally vanilla
like my night action on the last day ALSO means mothinv
because it takes a night to go off
yes
killing minions via blind guessing is viewed by the script makers as powerful
longer in larger setups which means if i’m poisoned i lose all of those(?)
however, tracking kills is a part of most botc games with several killing abilities
you would, more than likely, be able to figure out why you proc’d, especially with The Slaughter
its the night of guessing and night of
if you get poisoned inbetween it only effects that night
so i have to blind guess (get lucky) and then not get poisoned (not play the game and then get lucky) for my night action to maybe work once in the game