Nominating Ritual Mafia 1 Town for Best Town Performance (Group) - Legacy Award
You may or may not remember that I nominated the Ritual Mafia 4 scumteam for the Best Scumteam award. I think that was entirely deserved, judging by how they dominated the game from start to finish.
This game is the opposite. It was equally one-sided⦠but the other way around.
The village killed a wolf and correctly sacrificed a villager every single day. They had a supremely correct POE and correctly cleared each other the whole game. The only wolf who had a chance of going deep, Marl, was dabbed on by a town PR on day 1, forcing the yeet onto him. Day 2, a consensus suspicion, PKR (replaced by Marcus by then), was yeeted and flipped mafia. Day 3, a villager with killpower was correctly sacrificed and killed Margaret, a third wolf; and finally, the day 3 yeet was the fourth wolf, Luxy.
Itβs not like the wolves didnβt try to play the game; they just never got the chance to. Between a strong towncore and several players with excellent reads, they had no outs and no avenues. From day 2 onward, it was mostly the village posting, with wolves mostly sapped of willpower and drive. If you backread the game at that point, you will see pages upon pages of villagers posting and wolves not knowing how to respond to the tidal wave.
Iβve seen many games on this site, and while I havenβt seen as many as orange, there are few other games Iβd rather nominate as βbest town performance.β If youβre in doubt, read that game; it only contains three thousand posts. Three thousand posts of the village styling on the wolves.