/continue
118H
You gradually discover that all the light and noise the imp was making was coming from a machine used to make light and noise at celebrations.
86
If you are free to explore the chamber, you may investigate the:
- old gnome in rocker
- big machine in center
- small boxes at right
- big rockets at right
- small rockets at left
- hole in floor
- door at back
2022-01-31T07:00:00Z Decision Deadline.
/big rockets on right
22J
An old gnome has been rocking gently, studiously reading his newspaper, throughout the crashing and booming. He looks up as you near him.
"Fun,isn’tit?" When you just nod, trying to shield your noise-sensitive ears from his shouting, he adds, "Happenseveryhourorso. Yougetusedtoit."
You doubt that you will, but you go ahead and ask the gnome what this place is all about. He answers, "Things that go BOOM!"
If that answer makes you want to get on your way as quickly as possible, return to exploring the Explosives chamber. Or if you’re willing to take more time to talk to this gnome…
2022-01-31T08:01:00Z Decision Deadline.
/talk to gnome
108C
As you chat a bit more you learn that he is an expert—now retired—in directing objects under force. Your ears perk up when you learn that he has some secrets about using the gnomeflinger more accurately.
From now on when you use the gnomeflinger to get around in Mount Nevermind. you get a bonus of +2 to your die roll because of the things tells you.
For now, return to exploring the Explosives Chamber.
86
If you are free to explore the chamber, you may investigate the:
- old gnome in rocker
- big machine in center
- small boxes at right
- big rockets at right
- small rockets at left
- hole in floor
- door at back
2022-01-31T08:01:00Z Decision Deadline.
138E
There are several huge arrowlike things on one side of the chamber. Each has a heavy box attached to it by cords. Turn to the Gnomish Machinery Figure-Out Chart.
Die Result: 2 → A
Continue?
2022-01-31T08:01:00Z Decision Deadline.
Die Result: 7 → G
Luck is with you. The next time you need to generate a number, that number will automatically be whatever you need for a beneficial result.
Continue?
2022-01-31T08:15:00Z Decision Deadline.
Die Result: 8 → H
Some unknown function of your armor kicks in and in your next battle, you do double the normal damage. Unfortunately for you, you can’t figure out how to make it happen all the time.
Continue?
2022-01-31T08:30:00Z Decision Deadline.
Die Result: 2 → D
18F
By the time you’ve finished fiddling with the big things, your hair has fallen out and you’ve got angry, nasty, red patches on your skin. You finally realize that these things actually work to make hair fall out and cause angry, nasty, red patches on the skin. But you don’t see how they could be of much use in battle. Return to exploring the Explosives chamber.
86
If you are free to explore the chamber, you may investigate the:
- old gnome in rocker
- big machine in center
- small boxes at right
- big rockets at right
- small rockets at left
- hole in floor
- door at back
2022-01-31T09:15:00Z Decision Deadline.