503
504
Okay but “killer role” sounds stupid while “investigative role” and “support role” and “offensive role” do not
Town Offensive Role
It just sounds dumb (Night) - Insert yourself into an argument between two players. They cannot target each other with any actions tonight or tomorrow. You will be notified if you blocked any visits (but not which visits were blocked, or to whom).
Town wincon
505
Let the dead thread die there’s no gim in the game suimission queue
Mafia Killing
Lethargy (Night) - Target a player, if their role was posted within 8 hours of another, kill them. 2 uses
Idk if the mafia have a factional attack (Passive) - If mafia has a factional attack and you’re performing it while your target meets the conditions of Lethargy, additionally roleblock them.
Town wincon.
506
Ferris Wheel
Mafia Support
Around and Around We Go (Night) - Target between three to eight players, not including yourself. The first player will be redirected to the second player, the second player will be redirected to the third player, and so on and so forth until the last player is redirected to the first player. - 2 uses
Mafia Wincon
507
508
509
I’m sorry, your response must be in the form of a GIM role
Mafia Offensive
Stupid roles but still roles (Night) - Pick a player and name a class card number. Respond to their role with a role of your own design, bearing some relation to or conversation with the rolecard you named. If your class card guess is correct, you lose this ability, become this response role, and your target becomes vanilla. Your response cannot kill or convert and may be subject to additional host restrictions.
Mafia wincon
510
Hellbusser
Mafia Support
Alternating Group Hellbus (Night) - Use Busdrive any even number of times in a single night. - 2 Uses
Busdrive (Night) - Choose 2 players. All actions targeting one will be redirected to the other. If used multiple times in a night, each redirection is processed in sequence. - 0 Uses (must be used through Alternating Group Hellbus)Mafia Wincon
511
512
Post Number
Town Protective
Protect (Night) - Give target a 0.8% chance to survive anything tonight. Stackable. 512 uses.
Post Number (Passive) - Protect can be used up to 700 times in a night.
Town wincon.
513
Contest Organizer
Neutral Social
All The World’s Your Stage (Night) - Create a theme of no more than 50 characters, accompanied by a description of no more than 500 characters. At the start of the next day phase, this will be publicly announced, and all other players will have the opportunity to submit a song of their choice. At the end of the day, you will receive a playlist of all submitted songs. You will not learn who submitted which song. - Unlimited uses
The Brightest Stars in the Sky (Night) - Select a playlist of at least six songs, and order them from best to worst. The top three contestants will randomly be distributed a vig shot, a 1x conversationalist shot, or a 1x track. Similarly, the bottom three contestants will randomly be RBed, delayed, or made loud. The winner of the contest will be publicly announced and cannot be voted out the following day. If you are RBed while using this ability, it is refunded to you, but you cannot use this ability the following night. - 2 uses
Have two contest winners declared.
514
Cookie thread
Town Support
Cookie Thread (Passive) - You may only post full quotes from past cookie threads (with the exception that you can also make posts that vote for valid players and have no other text).
Cookie (Night) - Give a player a cookie. They will be able to eat the cookie at any time. It tastes good. - Infinite Uses
Town Wincon
515
Sus Pumpkin
Town Special
Sus (Passive) - Players who are “sus” might survive execution & be safe from the Mafia factional kill.
Town wincon
516
517
518
Event Designer
Town Social
Get Together (Night) - Create an event that will take place tomorrow at the start of the day as long as the hosts agree. Then think of an item that a victorious player will receive, the hosts must agree to this being a fair prize. The hosts can agree or disagree before the night ends allowing you to change and modify. - Infinite Uses.
Town wincon.
519
Event Designer
Mafia Social
Get Together (Night) - Create an event that will take place tomorrow at the start of the day as long as the hosts agree. Then think of an item that a victorious player will receive, the hosts must agree to this being a fair prize. The hosts can agree or disagree before the night ends allowing you to change and modify. - Infinite Uses.
Mafia wincon
520
Pot of Greed
Neutral Killing
I cast Pot of Greed (Passive) - At the start of the day 1, a Pot of Greed is added to the playerlist inbetween any two numbers you choosing. Each night, two Pot of Greeds are added to the playerlist inbetween two random numbers. Pot of Greeds count towards playercount as mere flavour and do not interfere with winconditions such as your own.
That’s not what it does (Night) - Choose a Pot of Greed on the playerlist, destroy it and choose a player above or below the Pot of Greed, attack them. - Infinite Uses.
Make it to Final 4. Normal NK wincondition.
521
Regigigas
Neutral Killer
Slow Start (Passive) - Your abilities are locked until the start of Night 3. When you start, you are able to use multiple abilities per day and night.
Payback (Passive) - When a day ability is used on you, learn what it was and choose a player, you will use it back on them if it is the correct player.Protect (Day) - If you are attacked tonight, you will instead survive. - 2 uses.
Confuse Ray (Night) - Choose a player, they will instead target a random player tonight. - Infinite Uses.
Crush Grip (Night) - Choose a player, they die. - Infinite Uses.Make it to final 4, Average NK wincon stuff.
522
Cursed Soul
Neutral Special
Wandering Spirit (Passive) - You must take an action every night. If you do not, a random target is chosen for you. You are occupation immune, and Soul Swap cannot be prevented in any way, except by dying that night. You are not redirect immune.
No Purpose (Passive) - All players who started as this class share a factional chat, and a one-shot factional kill. Passive kept on class change. Once all players with this role are dead, all members of your faction leave the game.Soul Swap (Night) - Target a player. One of the following occurs. Infinite uses
- You swap roles but not alignment with the targeted player.
- You swap roles but not alignment with a randomly chosen non-targeted player.
- You swap roles but not alignment with the targeted player. You think you become a different role, but its abilities have no effect. If they would have an effect, your real role is revealed - until then, your real role does nothing.
- You swap roles but not alignment with a randomly chosen non-targeted player. You think you become a different role, but its abilities have no effect. If they would have an effect, your real role is revealed - until then, your real role does nothing.
- Your target becomes your role (but keeps their alignment), and you become a random role (with your previous alignment). You cannot become an already existing unique role.
Kill all players who have the Cursed Soul role, while ensuring at least one player aligned with your faction survives.