King of the Castle 2: Litten is King: Interest Check
This is a ROLEPLAY version of King of the Castle 1. A lot of the things will be the same.
This is also just an interest check. I will be making a list of interested people, but it is not binding.
Game Structure
- The game structure will be far more loose than the previous version. Stats may vary far much more, and Schemes or Ambitions may deviate from what they are in the base game.
- Most notably, @Litten is the King this time around. Treat him as such; he will have his own victory condition, and may have more influence on the game.
- You are strongly encouraged to roleplay as a member of your faction. You may make private chats as you desire, or even location chats if you so desire, so long as I am included. It is extremely ok to not play to your win condition, as long as it’s still fun, especially if you have an in-character justificaton.
- I will probably roleplay as advisers. I do not have a win condition, other than making the game fun for everyone.
Events
- Every event will be semi-improvised. Most of the time, the specific outcome of the event will not be known, more so than the previous version.
- Please send me your event ideas. Do not send me the voting options, or the outcomes of the votes, but DO send me the general concept of event ideas you have. No guarantees it gets in, of course.
Regions
- The regions/factions will be the same. You may swap teams if you so desire.
- However, if we reach 20-ish interested players, then I will add two NEW regions. Regions are as follows:
- The Barons are brash rural lords famous for their belligerence and fondness for hunting. Huzzah!
- The Counts are ruthless aristocrats steeped in secrecy. Allegations of forbidden rituals are unproven.
- The Grandees are impassioned duelists known for their strict adherence to honour, etiquette, and the Ninth God.
- The Chiefs (added region) of the wintry North are known for their pagan religion, their ravenous feasts, and their large axes.
- The Patricians (added region) are merchants with a high priority for business.
Misc
- Rebellions work pretty much the same way, but they might be slightly less stat-dependant.
- Claimants will be voted on by the regional members and may change through the game.
- Stats are no longer confined to 10, but are still confined to being no less than 0.
- Stats have carried over from the previous game. They are as follows:
Kingdom Stats | Authority | Stability | Treasury |
---|---|---|---|
5 | 5 | 3000 |
Region Stats | Trade | Farming | Millitary | Faith | Defiance |
---|---|---|---|---|---|
Count Stats | 7 | 10 | 5 | 4 | 1 |
Grandee Stats | 7 | 8 | 4 | 7 | 2 |
Baron Stats | 5 | 7 | 6 | 6 | 2 |
- All Wealth has been set to 1000.
Interested Players & Tenative Teams
- Litten - King
- Marshal - Counts
- Pandora (no longer just interest)
- Someone - Patricians
- Childe - Counts
- Mistyx
- Kiiruma - Grandees
- Amelia - Grandees
- Italy - Grandee
- Zone - Baron
- N.1 (only if chief or patrician)
- SirDerpsAlot
- Guava - Baron → Chiefs
- Kork - Patricians
- Ruby - Baron
- Squirrel - Baron
- Hazard - Counts
- Kanave - Patricians
- Snowe - Counts-ish (but only if people around actually RP)
- ImaginaryNeon
- Arctic - Guava’s team
- Atlas - Patricians
- Daeron
- Remnan
. - Whysper (midgame)
…