with 2, every possible outcome is valuable. with 3, 1/3 is worthless
This assumes you let wolves manipulate you, and simply dont let that happen
we cant ignore 3 people and its to slow
There’s no way you think he literally means 10x
with 2, we either get 0/2 or 1/2. With 0/2 we just let those 2 lead rest of game. With 1/2, we ignore both of them and significantly lock down where the other evils are
someone please explain how 1/3 gives no info go
Given that there are ways to quantify it, I’d argue that spitballing numbers is foolish.
Not if we have good reads xx
Because wtf are you gonna do with a 1/3. You cant trust the 3, and you cant ignore the 3 either
I am henceforth going to ignore all posts that talk about probability
Boo.
It is pointless early game
Since probability only applies if we cannot communicate and pick randomly
The moment we can use probability is when we lock people as good
rn the focus should be to find somebody who is 100% good and follow them
Its why I would advocate for picking 1 person over picking 3
3 taints the well far to much
…what?
…what?
With 1, we lock somebody as town, and then they can lead decisions