Kittens Game: Combinatorics Mafia - GAME OVER, TOWN WIN

with 2, every possible outcome is valuable. with 3, 1/3 is worthless

This assumes you let wolves manipulate you, and simply dont let that happen

we cant ignore 3 people and its to slow

There’s no way you think he literally means 10x

with 2, we either get 0/2 or 1/2. With 0/2 we just let those 2 lead rest of game. With 1/2, we ignore both of them and significantly lock down where the other evils are

someone please explain how 1/3 gives no info go

Given that there are ways to quantify it, I’d argue that spitballing numbers is foolish.

Not if we have good reads xx :kiss:

Because wtf are you gonna do with a 1/3. You cant trust the 3, and you cant ignore the 3 either

I am henceforth going to ignore all posts that talk about probability

Boo.

It is pointless early game

Since probability only applies if we cannot communicate and pick randomly

The moment we can use probability is when we lock people as good

rn the focus should be to find somebody who is 100% good and follow them

Its why I would advocate for picking 1 person over picking 3

3 taints the well far to much

…what?

…what?

With 1, we lock somebody as town, and then they can lead decisions