Greetings, everybody. My name is tutuu, and I am most definitely town.
NYA
when did you write this
Alright, so 1/2 of us have information on others within this game, the other half of players donāt.
As a result Iām taking charge in order to make some suggestions at least mechanically for now.
Ideally weāll sink 2 mafia at once as that prevents mafia from ever claiming Masons - As the only way they can claim masons is by all claiming to be masons together. Town as a result should be tentative when it comes to mis-confirming anybody.
VOTE: Someone
VOTE: Bionic
VOTE: SirDerpsAlot
These slots I feel like are often wildcards in games in comparison to some others, so being able to learn about their alignments might be ideal. I have further plans but these will be revealed dependent on what results we learn throughout the game.
Also Iām going to say this as itās going to call mafia out. Ideally for them theyāre going to want us to be learning 1s as that is the least possible information for us to have. As a result we should take peopleās directions with scrutiny, especially as we come towards the end of every day within this game moreso than in normal FM / BotF games.
If anybody has any other thoughts mechanically, feel free to pose them. However, I believe this is the optimal amount of discussion for the beginning of D1 until we learn further information via our Jail targets. Too much discussion and it lets mafia know our entire plans while some should be discussed moreso in private amongst our confirmation chains.
Yes I wrote this in advance, after seeing my card and alignment. You can meta that however you wish to. I just figured that giving this insight would be helpful for now
Big nerd alert!!!
VOTE: Kiiruma
Here is a list of all my past games on FoL. Iāve taken the liberty to pre-emptively inptut this one. As you can see, I am incapable of randing Mafia. So letās cut to the chase - there is no reason to go through the effort to āreadā me. Regardless of whether or not you accurately townread me, I am town, and I always will be town. That much is clear. My proposition is this - cheat; donāt obey the rules, simply take it for granted that I will be town, and use the spared effort to help in other areas. I will be clearly similar / identical to all my prior town games, and thereās plenty of them to cross-reference with my future posts in this game.
Right now
anyway
I must confess, I have lied pregame! In case I rolled wolf, I didnāt want everyone to expect me to, you know, have setup strategies. I in fact have a program to tell me the optimal* guesses to makeā¦ unfortunately it is still too slow to run on the full game for town, though it is good enough to work from mafiaās perspective. It is also fast enough to run on the game if we get 0/3 or 2/3 mafia d1.
*optimal meaning it minimizes the worst case number of guesses required
we should all vote people making walls of text
Not really. Iām sure you realise it but mechanical strategy plus some social reading will be the key to winning this game. As a result Iām providing the mafiaās ideal strategy and our ideal strategy at least as of D1.
anyway now for my preplanned post
I wrote the following post (and this header) pre-rand, with the intention of only posting it as town. This is to avoid any potential slips.
Obviously, everyone knows masons should not claim. This still applies if youāre VT - do not claim VT, and do not FPS and claim mason. The former lets wolves POE the masons, should they believe you. And the latter makes it quite awkward for the masons to hide the fact they know youāre lying.
More importantly - if someone does claim mason, do not spew yourself VT.
Be suspicious of all mason claims, or perhaps do not believe them at all. There are very few times when a mason should actually claim (and those times will likely be fairly clear, when they do come up (ie, guaranteed mechanical victory)). On the other hand, it is reasonable for a mafia to fakeclaim mason, to try to get spew, or avoid being checked. It is much, much easier for masons to hide their TMI if they donāt have to lie - if no one believe the claims, the masons can say what they know to be true, and blend right in.
I think that protecting the identity of the masons comes at top priority. More so than finding wolves. If there is a choice between identifying a wolf and protecting a mason I believe the latter is better and I would urge everyone to play defensively.
Agreed it is why I didnāt particularly talk about masons, I talked to town as a whole.
??? ok
Has anybody ran calculations or theorized whether itās better to send 3 or 2 people to jail on day 1?
Iāll see if my program can run fast enough for that
I suspect 3 is best, though.
Basically donāt be wanting to vote people just because theyāre putting effort in. People will use walls to highlight mechancial strategies, it is what I did upon seeing my card and info pre-game.