yes of course it is and its also ???
theyâd be overlapping perfectly
like what the fuck is going on in this song
why is the chorus not a chorus and why is the non-chorus more of a chorus than the actual chorus and why is the beginning the end
Iâm gonna need yaâ to find a banger animatic using the song and send it to me because thatâs the only way I find English songs these days.
itâs only been out a day so youâd have to wait a bit for an animatic
there is a music video though
Initial thoughts are 3.75/5 stars
i mean yeah not shocking tbh
biggest hit from the biggest hip hop beef this century
Why does this poses reminds me of Smile 2
new ash bricky split!!! (it came out a few days ago but i forgot lmao)
the second songs opening does descrive my days likebperfectly lmao, the exact thought process of âalright gotta take hrt i dont have water tho so ill take it in a bit gotta brush teeth WAIT gotta eat first otherwise food will be bad and gotta take hrt after and then brush teethâ happens to me almost every day
the first song is also peak
mmmm sound
i will join a trust fall on MU time to redeem myself
what turn based combat mechanics do people find interesting?
iâm a big fan of being to walk around and reposition (like in dnd or xcom) but iâm not quite sure what else is super interesting
âelementsâ or âweaknessesâ never really stood out to me but iâm actually quite interested in ruinaâs âclash systemâ too (if you have higher speed or are being attacked by an opponent, you can try to fight back and overpower/evade/block/etc their attack)
Clashes are very fun I like them a lot. Gives you a good starting point for deciding what to do and adds lots of little puzzle pieces
oh also i like fungerâs limb system and general inventory management being a bigger theme rather than âwhat nonsense can i cheese this fight withâ
physical combat usually feels mentally better when there isnât precision involved (like there would be in a shooter), so i tend to like no ranged combat or ranged combat being incredibly strong but limited to compensate
âŚor you can just make ranged combat melee combat+ but thatâs iffy
the characters need to be cute and look like animals, at least some of them
but for real a grid movement system is really good for me, one thing i also like a lot is variety, the more different options and items and classes and whatever really makes a game feel big for me
Are we talking like tactics games or straight RPGs here