It has a final season?
Darn. I’m way behind then.
(Either that, or I’ve forgotten how it ends.)
7th and final season.
They’re apparently considering making more past that, but this was their original intended ending.
As a player I like more out of the customechanic, but (especially in forum games) I don’t really like mechanics, which incentivies people to be online at specific times and quickest submission win kind of mechanics. (I mostly never used that part of Kakegurui, cause I didn’t see my submission being in the first fourth of the playerbase.)
As a game-master I like having simple and concrete rules but leave some part ambigious and letting every player influence the outcome. (I like executing this while hosting miscs, cause I like people coming out things I was never thinking of, (like Zone putting me on a total different storyline I was never planned put in Monster mystery, or Ash totally invaladating a whole round of “game of chicken” with some creative out of box thinking in 30, or Ruby just bringing someone outside of the game in the original elements game.))
Yep. Definitely way behind.
It should have came out this December. (At least that how it was marketized, when I watched it this summer.)
I didn’t have time to watch it yet.
This is also applicable to me, but only for RPs. 'Cuz as much as Zelda Mafia was fun for others due to how versatile everything was, it wasn’t fun for me.
Ye, but IIRC I was around S3 or S4.
Definetely nowhere near S6 or S7.
I dont think the us is the most progressive with queer equality. Its def up there, i wouldnt guess that its #1
Whats your guess for #1?
its literally a farming simulator its the manliest game ever
Dear Santa, for this Christmas my wish is that you turn orange into a femboy
100 HP and 100 MP is tough. I prefer 100 HP and 10 MP.
Bigger health pool to work with. Lesser mana pool to exploit.
Scarce MP; every point matters. “Medium-sized” HP. Arguably double the amount than what one would be uncomfortable with.
Kuuga. Agito. Ryuki. Faiz. Blade.
Hibiki. Kabuto. Den-O. Kiva. Decade.
Double. OOO. Fourze. Wizard. Gaim.
Drive. Ghost. Ex-Aid. Build. Zi-O.
Darn good jingle is still inside my head. Kekeke.
Though “they” may bend the world as “they” please, “they” cannot influence you directly.
There are others with traits that “they” cannot influence.
What about 10 hp 100 mana?
Alignment Cop.
Doctor.
Doublevoter-izer.
Neighbor-izer.
Roleblocker.
Vigilante.
Even with an Indecisive modifier, they are all still within bounds of “yes or no”…
If I want to throw even more whacky swinginess into this mess, then I’d need undeterminable results. (Which, of course, will never get approved.)
Role Cop.
Redirector.
Tracker / Watcher.
…these are all still “too generic”.
I have forgotten roles with crazy abilities.
It’s either that, or those roles are not versatile enough.
according to google its iceland. iceland also has less than 400k population. doesnt count, noone lives on that abandoned iceberg
To be honest, it depends on how much damage the enemy deals. If it’s 1 to 2 100 hp is a lot, if it is aroind 5 to 10, 100 is fine, and if it is over 100, it really doesn’t matter, if I jave 50 or 100 hp…
(I sometimes playing games with Qa and Qi damages… so a simple +100hp doesn’t really matter anymore.)
That’s just a mess.
Few HP means that they are precious, but unlike 100 HP, I can’t give the attackers damage-dealing options with high numbers. Instead, I’d have to give them like 2~4 damage options, which don’t look neat IYAM.
100 MP means they are disposable, and gives more room for abilities with odd numbered costs. For instance, you can fit six shots of abilities costing 15 MP in a 100-sized MP, but what the heck would cost six shots for it to be useful?
If this was HP instead, and there were attacks taking 15 HP each, then you can say the player can resist up to 7 times, but MP is used for abilities, and unless players can use their abilities multiple times in one phase, then odds are they will die before being able to exhaust all of their MP.
[The Health System] is just a pain to deal with.
The same applies to [The Location System].
It’s just… overambitious. Giving time into this field is simply too much of a waste for a grand game that nobody will remember after 365 days.