[MISC] King of the Castle (21/infinity) - THE COUNTS WIN!

Is there a risk like that?

probably

@ElizaThePsycho do any of these have failures

nope

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however, there may be future events

Consequential actions…

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if we choose c we are likely going to have to fight them on a future day and our military stat is abysmal so we probably fail

What law are you gonna pass Eliza

Isn’t it better for you guys considering it increases military anyways?

am deciding

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our military got fucking destroyed by the cult once

Ooh interesting. All hail our cult overlords?

The better place to increase it more

Also do the counts need to increase a certain stat after a while like trade? Or is that for the barons?

Idt counts ever need military but military is useful to join with another region to stop a region from rebelling

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No law is in play.

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Realistically, you never choose Option A.
Optimally, all of these should work just fine. However, choosing Option A would not let the Queen’s Authority rise. …the Queen’s goal is to raise Authority.

To me, there really is no change whether you choose B or C.
Like… I want the cultists gone, so Option B is not a bad choice.
Even if we eradicate the Etraveon (Cult Leader), its acolytes might still cause havoc.

…eh. I guess I’ll be patient.

VOTE: Choice B

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last game we joined with the grandees to stop the counts from rebelling

What? Laws just randomly gets repelled?

I mean. Not really. More Authority only helps out the Queen.
However, Choice A is personally the worst option you can choose in-lore, so…
I guess we will raise Authority.

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Oh well, I guess. As long as we aren’t put in a doomsday when one of our regional stats reaches 0