This is a very broad category, but generally, I’m not huge on high-impact roles that rely on subjective moderator calls to function.
Subjectivity can be okay in very limited amounts - for example, what counted as a “claim” to be “counterclaimed” in the Spartacus Backup was subjective, but the consequences for messing that up were just… not getting to use that particular power on that particular day, and if we fumbled, we could just try again. The call there wasn’t going to win or lose the game.
However, the claimvig in the recent Strategem game was high-impact and high-stakes - the subjective calls on what counted as a claim there decided who lived and who died; they could win or lose the game for a given team, and very much did define the structure and outcomes of the game.
(This isn’t just about Strategem, either, I’ve encountered and been frustrated by this kind of role plenty in the past - the one that stands out to me most from memory is a Lovers role where the players could win with any faction if they were both alive at the end of the game, but could not “throw” their main wincon to go for the Lovers one, resulting in a litany of questions to the GM about “okay, is outing your mafia teammates throwing, how about just bussing them, how about asking them not to kill your lover, how about, how about…”, which made it feel like the whims of the GM were the thing standing between us and winning, not the other players.)
Subjectivity can work for me in some cases, but it has to
- be low-impact, not directly deciding something like a free kill in a low-power game or a win condition
- be unavoidable for a role to function; something like a claimvig could be redesigned to work on player calls guessing someone’s role, the Spartacus Backup kinda had to have some level of “okay, this counts as a counterclaim”, and
- have a good payoff; introducing subjectivity is a sacrifice, and the role that requires it should be novel and interesting - something like a vanilla claimvig isn’t really worth the frustration of relying on mod calls.
Obviously, what level of subjectivity is acceptable is up to individual preference… one might even say it’s subjective, but I definitely think it’s something that should be thought carefully about before being introduced, y’know?