Hosted by @ash4fun and @CRichardFortressLies on account @Chiron
Reviewed by @Zone_Q11
Rules:
- Follow the Forum Game Rules.
- Post a minimum of 10 game-related posts per day phase.
- If you fail to heed the former rules more than once, you will be subbed out or modkilled.
- Alts are permitted, but must be discussed with the hosts before joining.
- I reserve the right to add and/or remove rules in the future, except the Forum Game Rules.
General Mechanics
- This is a closed rolemadness.
- Day Phases last 48 hours unless majority is reached early. Night Phases last 24 hours.
- All actions must be submitted in your classcards / role PMs.
- Living Mafia members may communicate through Discord at all times.
- The Mafia have one factional attack per night, which is optional and assigned. The factional attack may be used in addition to other player abilities.
- Some mechanics may grant additional factional attacks. No player may use a factional attack more than once in a night.
- Except for the factional attack, players may not take more than one action within a single phase, unless an ability allows them to do so.
- Unless explicitly permitted, players cannot cannot self-target with an ability.
- Players will be informed if their actions are blocked only if they expect to receive information as a result of said actions.
- Night abilities are resolved at the end of night, and Day abilities are resolved at midday, 24 hours after the start of the day phase in which they are used. The game thread will be locked at midday for about 5 minutes to allow the host to process Day actions. Phase change will occur at 2024-07-22T22:00:00Z on the appropriate day.
- Action deadline is one hour before the actions are to be resolved.
- If majority is reached before midday, Day actions will be immediately locked and resolved.
- The host will announce when ELo or MELo (collectively XLo) occurs. Some abilities may not be used after XLo has been announced.
- XLo is calculated by determining whether the Mafia can win by using all available factional attacks on the following night to kill a member of the Town.
Special Mechanics
Vote Mechanics
- Use the latest voting format.
- Plurality: Whoever has the most vote weight at the end of a day phase will die.
- Majority: At any point during the day, whenever a player has >50% of all votes, the day will end and that player will die.
- If majority is reached sometime before midday, all Day actions will be immediately resolved. After this, votes will be recounted, and if majority is still reached day will end as described above. Otherwise, day will continue as scheduled.
- If majority is reached as a result of resolving Day actions (rather than a player placing a vote), then day will end as described above immediately following midday.
- In case of a tie, a random player within the tie will be executed.
- If [No Exec] is also tied, then [No Exec] will take priority.
- [No Exec] is a valid vote, and may be hammered to end the day early.
- Self-votes are considered valid votes.
- Votes are locked in ELo, but not in MELo.
Players
- @/Leafia
- @/beancat
- @/May
- @/Luxy
- @/Illwei
- @/Frostwolf103
- @/Apprentice
- @/Jarek
- @/Kiiruma
- @/Arctic
- @/bystander
- @/pandora
- @/sulit
- @/Ash
- @/Anonymoose
- @/tutuu
- @/Atlas
Backups
- @/TheBlueElixir
- @/catbae
- âŚ
Spectators
- @/Litten
- @/benguinedparbecue
- @/carbonated
- @/Zugzwang
- @/ElizaThePsycho
- âŚ