Queue Discussion Thread

still better than the 24/12 cycle…

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nah id live

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what distribution would you do for 13 player mountainous? i think 11v2 would work, 10v3 on fol would be a wolf win 95% of the time

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From a random-eliminations standpoint, town wins 39.5% of 11v2 games, and 20.8% of 10v3 games.
Standard mountainous town win chances are: 35.2% for 9v2, 24.5% for 12v3, and 15.1% for 13v4.

IMO, higher playercounts having lower random-elimination win chances is good, because the more days there are, the more information town will have, so they should (later in the game) have higher chances of hitting a wolf compared to lower playercounts


Given the above I think 11v2 and 10v3 both sound bad
(which is probably why the setup was changed to 15p)

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they do, but i didnt wanna tell her to change it

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:confounded:

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I wouldn’t do it

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what about a 9v5

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I think this works

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alright i got reviewer approval so its ok. i’m also gonna be adding a game-ending jester

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Add the BotC Heretic while you’re at it.

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im gonna im just not gonna put it in the OP or anything

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its about time FOL faces a REAL bastard game

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oh dont worry I have a setup which is a 13 player mountainous :)

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I told her to change it lol
13p mountainous doesn’t really work

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catgirl jester nightless 2

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angel dayless

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suprised they chose angel as the opposite to jester
I expected unjester or survivor

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gulps