@Frostwolf103 has died in the night! They were…
Frostwolf103
The Marshal
Unseen Investigative
Scout (Day) - Your scout will inform you whether target player has been visited by a member of the Blue Dragon or the Hand of Byzantium tonight and the faction of the player that visited your target if so. This only detects real visits, not fake visits. - Infinite uses
Expert Investigation (Night) - If a player is a member of the Blue Dragon or the Hand of Byzantium, learn their faction. - Infinite uses
Case Closed (Night) - Make yourself and target player immune to conversion tonight. - 2 usesDefeat the Blue Dragon or Hand of Byzantium and any neutrals that seek to do you harm.
Converts into The Sheriff or The Agent
@PrettyPrincess has died in the night! They were…
PrettyPrincess
The Lunatic
Unseen Support
Royal Blood (Passive) - Each election vote for you for King Election counts as 2.
Magnus/Steam Pulse (Day) - Release a M/S Pulse around yourself, granting you night immunity and conversion immunity tonight. If you save yourself, your M/S Amalgamation will silently be rendered ineffective the next night. - One use
Magnus/Steam Amalgamation (Night) - Send out a M/S Amalgamation to protect target player. They are granted death immunity and conversion immunity tonight. If they are protected in any way by this, you will silently spend the next night repairing the Amalgamation, rendering it ineffective. - Infinite uses
Magnus/Steam Frankenstein (Night) - Send out your experimental M/S Frankenstein to escort target player. They are granted death, occupation, redirection, and conversion immunity tonight. If they are protected from death or conversion by this, your Amalgamation will silently be rendered ineffective the next night. - One useDefeat the Blue Dragon or Hand of Byzantium and any neutrals that seek to do you harm.
Converts into The Court Sorceress or The Eccentric
@Amelia has died in the night! They were…
Amelia
The Lich
Neutral Killer
Frozen Vessels (Passive) - During Day One, choose two non King players to be your Phylactery Holders. You are night immune while at least one of them lives and if both of them die, you will die immediately. Randomized if no one is chosen. Your Phylactery Holders are always under the effects of Phylactery.
Phylactery (Passive) - You are not informed of this passive. The Lich starts knowing your role. Investigations targeting you will yield the additional message “You feel a chill surrounding the target player. They are a Phylactery Holder for The Lich.” This passive will appear on your flip.
Undeath (Passive) - As long as both the Phylactery Holders are alive, at the start of every night you will automatically revive yourself if you are dead, regardless of how you died. You receive full feedback.
Spectral Mist (Day) - A target Phylactery Holder is healed tonight. - 3 uses
Black Fog (Day) - Attempts to investigate either of the Phylactery Holders will fail tonight. - 1 useFinger of Decay (Night) - Kill a player. If you were revived at the start of the night, then this attack bypasses night immunity and healing. - Infinite uses
Death’s Curtains (Night) - Kill one of your Phylactery holders (bypasses night immunity and healing), and two other targets. - Infinite uses, but only usable while you have two Phylactery Holders aliveYour objective is to make it to at least (possibly fewer depending on the state of Blue Dragon / Hand of Byzantium) the last four players alive while the Blue Dragon or Hand of Byzantium do not hold a majority over the court on their own.
@Hazardwaste has died in the night! They were…
Hazard
The Arbalist
Unseen Killer
Volley (Day) - If you fire an arrow at one of your marks tonight, remove all marks and attack any other player whose mark was removed. You are immune to redirection tonight. - 2 uses
Raven Shot (Night) - Fire an arrow to kill your target. This ability is disabled if you kill a member of the Unseen with it. - Infinite uses
Pin Down (Night) - Place a mark on target player. A marked player is no longer passively death immune. You may have up to three marks. Targeting a marked player with this ability will remove the mark. Targeting yourself will remove all marks. Marks disappear on death or class change. - Infinite usesDefeat the Blue Dragon or Hand of Byzantium and any neutrals that seek to do you harm.
Converts into The Archer or The Thaumaturge