SFoL 70: Last Stand of the Virtuous IV - Night 2 (13/19)

Vast is simple here

Hehe

a character from a homebrew botc script

Wait for 55

Left or right

Isn’t May hammering a scumtell or something?

This proves no crone was on them tho

1 Like

VOTE: Gocj

im hammering so nobody can answer plague

right

Hammers are cringe

NO

you suck

3 Likes

Damn.

8 Likes

Final Day 1 Votecount

Gocj (10): PrettyPrincess, Ash, Jarek, PlagueSimp, Amelia, Hazardwaste, Apocryphal, Gorta, May, fraZ0R
Amelia (3): Wazza, Magnus, Litten
May (1): snowe
Gorta (1): tutuu
tutuu (1): GoldenOne
SallyBee (1): Frostwolf103
Ash (1): Gocj

Not Voting (1): SallyBee

3 Likes

id give y’all 5 minutes for errors but this is literally a bot it can do no wrong

5 Likes

@Gocj has been executed! They were…

Gocj

The Visionary :shield: :crossed_swords:

Blue Dragon Special

Undercover Rebel (Passive) (Starting Visionary Only) - At the start of the game, you choose to inherit one of the following effects:

  • At the start of the game you can choose any class to appear as to investigative abilities.
  • Each night you may submit 1-2 players who you will appear to visit to investigative abilities. If none are chosen you will appear to visit your real target.

Path of Leadership (Passive) (Starting Visionary Only) - If you die, the youngest non Killer Blue Dragon member will become the new Visionary. If there are none, it will instead be the youngest Killer. If the original Visionary selected fake visits using Undercover Rebel, then this passive will be passed onto the second Visionary. A fourth Visionary will never happen, however (not including class swaps).

Avenge (Day) - You will turn into the Heroine when you use this ability. Target Blue Dragon player will become the new Visionary. If the Visionary uses this ability on a player who is not the Heroine, the Heroine will either revert to their convert class (if not the original Heroine) or become a non-unique, non-prestige Blue Dragon convert class of their choice (if the original Heroine). - One use
Call to Arms! (Day) - Call the Blue Dragon to arms, enabling them tonight to use a special ability. The Blue Dragon will receive a message when this is activated. The individual abilities can be found on each class card. - Infinite Uses, 1 day cooldown.

Persuade (Night) - Persuade someone to join the Blue Dragon. If successful, they will be converted and become the Blue Dragon equivalent of their class. - Infinite uses, One night cooldown
Insight of the Worthy (Night) - Select a player and learn their converted class type if they are convertible. If they are not convertible, learn two class types that are not their class type. - Infinite uses
Focused Visions (Call to Arms | Night) - Learn the Blue Dragon version of a player’s class. - Infinite uses

Defeat the Unseen and any neutrals that seek to do you harm.

Night 1 begins to end 2023-11-09T00:00:00Z. Actions are due an hour before the start of the day.

10 Likes

reserved for flavor

1 Like

Announcement:

Starting Day 2, day abilities that process immediately must now be submitted 12 hours before end of day, unless otherwise specified.

This does not apply to day abilities that happen at the start or end of night.

Exceptions include:

any ability that causes day abilities to fail, be redirected or occupied, Snipe, Imperial Ballista, Brew Potion (both of them), Detect Thoughts, Re-education, Ascendance.

@Hazardwaste
@Gorta
@Jarek
@PrettyPrincess
@tutuu
@PlagueSimp
@Litten
@May
@Wazza
@Frostwolf103
@Apocryphal
@snowe
@Amelia
@Magnus
@Ash
@SallyBee
@fraZ0R
@GoldenOne

3 Likes

Actions lock in about an hour!

2 Likes