Stellaris: Apocalypse Mash - Design PM

mm
ideas list:
dealmaker (might be boring if i do it a second time)
flavour cop (in this setup, its just a cop. no.)
framer (no)
fruit vendor (lame and no)
gladiator (maybe. can’t add extra kp)
i wonder if i could think of better joat abilities
mystic is prolly too strong

…what the heck happened to litten and katze’s usernames

?

its only weird on my computer
i just sat down and its normal

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litten is “lit’” and katze is “cat”

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society

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oh
i think i have a way to make kp more interesting
well
one

maybe make it so a person they target has to die for them to shoot?

whatever its called
mmm

we prolly dont need like
too many events
and a lot of events need to be for like
4-7 players

ye exactly

ill work later
im gonna go look around and connect non-fm things to fm abilities

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… an ability upgrader is always easy, but not original

oh
anti-claim or no anti-claim

we can probably put a “there may or may not be anticlaim” in the OP

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mafia strategist?

sure

give a wolf with only passives an ability to backup other wolves?

give it to enigmatic engineering

what if a role received “vague host communication” but we just send them a meme each night vaguely pertaining to the gamestate

that’d be funny as shit