Stellaris: Apocalypse Mash - Design PM

(prolly combine the latter two)



so thats. five roles down… minus like two because the doctor and bg are both boring as heck and mine is way cooler and don’t take this away from me!!

boo
so i still need six

the ub needs common logic to decide to pick up the doc if they die
thats a problem…

can i change this to “you cant target non-galatic” members

oh my god
i have an idea

first off italy i still despise osu!

second off could we make a player compete against the hosts in a free game of their choice to win a prize (townsided)

Flavour name (atlas doesnt play stellaris)

Rival (Active, Day) - Choose a (free) game. You, and a host of your choosing, will compete in that game over the night. The game cannot be longer then 2 hours. If you win, gain a prize. You cannot choose the same game twice. (1 use)
Nemesis (Active, Day) - A host will choose a (free) game. You, and the host, will compete in that game over the night. It will not be longer then 2 hours. If you win, regain a use of Rival

something like this, i mean

and yes!
this is out of spite!

yes

1 Like

also can i add the clause “no rhythm based games” for no particular reason.

1 Like

:wowee:

il look over everything uve been saying in a bit

1 Like

my main concern with the base roles is that. a lot of them seem to be different variations of the same thing
main examples being bodyguard/communter and every maf-sided role with a town similar one

yeah fair

will maj be enabled when ita’s are disabled

yes

1 Like

i’ll find someplace to put all the extra rules in

added these
Scion is just a rework