Nihilistic Acquisition Empire
Crisis Rolecop
Kidnap (Passive) - The first war in which you are an Aggressor cannot kill their target, but you learn their role
truly my organization skills are peak
OP and this post are the most important
ive compiled every role that I’ll be actually using in that post so
mhm, give me 5 to read everything
this seems lame; if you want something with no practical effect, you could make a mafia player that spawns events?
… do you have events
yes
there is definitely less of a focus on them but yes
as you can tell my event skills are great
also ignore the fact that the GI turbo cannot grant that, specifically
mhm
if you’re looking for ideas
- i have an oddly specific death event i’ve been really wanting to use
- try board games? theres some good really short ones (like 2 hours, so "short)
- host trivia 2
sounds fun
and yeah i do have a compendium of eventable board games elsewhere (but if you have any ideas send them my way)
its for 2p
both players may die
its a feigned russian roulette based off a magicians trick from 2004
it is not actually russian roulette.
im interested
its a bit hard to explain
if someone was insistant on playing russian roulette by themselves, with the following clauses:
- they could point away the gun exactly twice, and fire
- you get to choose where the one bullet goes
where’d you put it?
same thing, but for 3 shots and you’re really trying to kill them
ah
i… think we could reflavour it to not be actual suicide, but
so basically the first player chooses a place to put the bullet
and the second player can fire at the wall or something twice