Stellaris: Apocalypse Mash - Design PM

probably

something? like that
the first player would be host decided. the difference between the two guns given is that one player, with the harder gun, can point away thrice, giving them a 50/50 chance
the player with the easier gun can only point away twice

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ah

so i decide where the bullet goes?

got it

i’d make the gun that the easier player gets have the bullet be on the 6th round (1st round isn’t guaranteed and everything between 2-5 is mostly random), and for the harder round on 5

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i’m going to
actually read war mechanics now
one second

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if you’re wondering why its bad see this

that could theoretically scare people off
but 30p is a really low number anyway, sooo

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do remember that declaring war is inherently more townsided then itas

like
way more

this is overpowered??

may you make this open for me to edit; theres a lot of little changes like this that would be annoying to individually quote

(thats the op)

:wowee:

ye sure one sec

wdym

you mean like the

the bit where

yeah fair

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it forces cooperation, mhm