Welcome to Town of Salem: The Third edition, hosted by
@Amelia and
@Leafia !
Rules
Follow the Global Rules as well as the Forum Game Rules
Additionally, players should post at least 15 on-topic, substantive posts each in game day. Those who fail to meet these requirements will be prodded, and if the problem continues, replaced out.
Finally, when it comes to recruited Mafia players, due to the nature of the Jackal, players are not allowed to outright claim Mafia/Recruit in the main thread in order to reveal their partners, nor may they claim their partners as they die. They may attempt to bus who they think/know may not actually be on their team, but they can not truthfully claim their role.
Roles in play
Roles
Town Roles
Crowd
Citizen
Town Crowd
You are an ordinary citizen of Salem, whose subset of skills is of no use to the ongoing Mafia invasion.
Your only abilities are your voice and your vote.
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Power
Jailor
Town Power
You are a government-certified home warden. Youâre not actually sure what that even means, all you know is that the Mayor trusts you to have a jail in your basement. And to lead when heâs absent, but thatâs details.
Imprison (Day) - Haul the targeted player into jail at the start of the night, informing them as such. You and they may each exchange 1 message of 1000 characters privately. The jailed target will be unable to communicate in Mafia chat for the night (but may read it), and will be unable to be visited nor perform night actions. This ability will fail if you are kidnapped by an Underboss. 4 uses
Execute (Night) - Kill your jailee, bypassing everything. If you kill a member of the Town , you will forfeit further executions. 2 uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Mayor
Town Power
You are the mayor of this quaint little Town. You are the one who ordered the construction of the town squareâs centerpiece. And by all accounts, you intend to use it for a good cause, one way or another.
Reveal (Day) - Publicly reveal yourself to be the Mayor . For the rest of the game, your vote will now count as 3, starting upon your next vote cast. Today and today only, there will now be 2 executions. Plurality is disabled on the double execution day, flips will only be posted on the dayâs end, and you may only reveal in the first 24 hours of the day. 1 use
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Investigative
Sheriff
Town Investigative
Youâre the darn tootinâ law enforcer of this here town! Unfortunately for you, the Mafia have forced you into hiding under threat of murder. But that wonât stop yer interrogatinâ, pardner!
Question (Night) - Determine if the targeted player shares an alignment with the last player you questioned. If there was no previous player, you only learn you successfully questioned them. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Lookout
Town Investigative
You are a bit of an outcast in this town, given your tendency to⌠watch over people. But you arenât a bad person, and when the Mafia attacked, you decided you would use your skills for the better of the Town. No more leery jeers for you!
Stakeout (Night) - Watch a player at night to determine who visits them. If more than 2 players besides you visit, you will be informed of this instead. - Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Tracker
Town Investigative
You are a professional hunter, with a deadly aim. Nothing has ever been able to shake you off their trail. So when the Mafia arrived, you made the executive decision to move up the food chain.
Track (Night) - Track a player to determine who they visit. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Spy
Town Investigative
You are an undercover agent sent to Salem due to knowing about the Mafiaâs invasion in advance. Unfortunately for you, the Mafia have gotten better at covering their tracks, so youâll need to put yourself in a bit more danger to find things out.
Bug (Night) - Place bugs on 2 separate players. You will learn how many members of the Mafia visited each tonight. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Medium
Town Investigative
You hold a special place in this town, for you are one of the few who holds power over the dead! See, the dead cannot comprehend our speech, and we cannot comprehend theirs. Thatâs where you come in! Youâre the translator in the middle.
Seance (Night) - Choose a dead player. You will learn the results of all of their ability usages throughout the game, as well as their targets. If you choose a non-Town player, they will refuse to tell you anything. If the targeted player flipped as the wrong role, they may choose to lie to you. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Protective
Doctor
Town Protective
You are a skilled doctor, a miracle worker in fact! You can perform almost any medical operation, from removing bullets to stitching together stab wounds, all in one night!
Heal (Night) - Protect a player from attacks for the night. You canât protect the same player twice in a row. Infinite uses
Self-Heal (Night) - Protect yourself for the night. 1 use
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Marshal
Town Protective
You are a militiaman, but an accident in the field has led you to resolve never to kill again. Instead, you will use your mere presence to scare away anyone who seeks to do harm.
Paranoia (Passive) - Players who youâve scared on previous nights will become paranoid of you. They will now be scared away if you visit the same person as them, even if you scare someone else off, and donât count as the 1 person you scare away.
Scare Away (Night) - Scare away 1 player with malicious intent visiting your target tonight. The priority of who will be scared goes (Mafia Deception/Janitor > Escort/Consort > Killers). Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Trapper
Town Protective
You are a woodsman with a fascination for larger and larger projects. The traps youâve made have been simply getting wider, and when the Mafia attacked, youâd already perfected your patented human-catching snapper!
Build Trap (Night) - Build your trap, gaining a use of Set Trap. You may only have 1 trap existing at a time. Infinite uses
Set Trap (Night) - Set your trap on a player. The first night they get visited with a trap on them, the trap breaks and you learn one role that visited them. In addition, the trap will save them from 1 attack that night, and kill their attacker. Upon killing 2 players, you will lose the ability to place traps. 0 uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Killing
Vigilante
Town Killing
You knew this Mafia invasion was coming, damn it! Yet no one let you do anything. Not anymore! With trusty gun and bullets, you intend to enact justice, once and for all.
Guilty Conscience (Passive) - If you kill a Town player, you will vow never to shoot again out of guilt.
Shoot (Night) - Shoot the targeted player, killing them. 3 uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Firebrand
Town Killing
You were once a murderous pyromaniac, but when you thought you would enjoy the screams, all you felt was uncontrollable guilt. After being released from an asylum on good behavior, youâve decided to use your love of fire for a better purpose; criminals!
Douse (Night) - Douse a player in gasoline. They wonât know this. Infinite uses
Ignite (Night) - Kill all players you have doused. 1 use
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Support
Escort
Town Support
You are the townâs escort, providing âservicesâ in exchange for money. When the Mafia came around, you decided you would use⌠your skills⌠in a more useful way.
Charm (Passive) - Immune to roleblocking.
Distract (Night) - Roleblock a player by âdistractingâ them. Canât target the same player twice in a row. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Amnesiac
Town Support
You remember nothing since arriving in this Town. Despite this, you are welcomed fondly by the townsfolk. Your gratitude to them is outmatched, almost as if you were one of them yourselfâŚ
Remember (Night) - Choose a non-unique Town role currently in the graveyard and permanently assume it as your new role. You may take a night action as the new role as well. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Retributionist
Town Support
You are a bit of an outcast in the Town, because of your penchant of visiting the graveyard at night. The townspeople donât know that youâre practicing necromancy, and well, you intend to keep it that way. Or you did, but then the Mafia showed up. Why donât you show the Town why this art isnât as bad as they thought?
Embodiment (Passive) - You temporarily gain the passives of the roles you use each night.
Oath of Pacifism (Passive) - Due to the oath you swore when learning necromancy, you can only use a Town Killing role once per game.
Resurrect (Night) - Use a Night ability held by a deceased, true-hearted Town player. Each corpse can only be used once before it rots. Or, use the corpse of a Citizen to refresh another corpse. Infinite uses
Defeat the Mafia, Jackals, and anyone else who would seek to do the Town harm
Mafia Roles
Head
Godfather
Mafia Head
You are the leader of the Mafia. You have decided that this town now belongs to the Mafia. And whatever the Godfather wants, the Godfather gets.
Poker Face (Passive) - You appear to be a member of the Town to the Sheriff .
Head Honcho (Passive) - Immune to attacks at night. As the leader of the Mafia, all other members will report their night feedback to you. You will also learn feedback that your Mafia would not normally learn, such as being roleblocked, scared away, or doused.
Defeat the Town and the Jackals.
Caporegime
Mafia Head
A trusted aide to the Godfather and one of the higher-ups within the Mafia, you are running this operation in his place. Not being a fan of the killing part, youâd much rather read and bookkeep the Mafiaâs earnings, but in operations like these you push aside your disgust and show the Mafia just who is in charge around here.
Retrain (Night) - Choose a member of the Mafia and change their role to a new Mafia role. You will also roleblock them, bypassing immunity, unless you decide to choose yourself. You may not retrain someone into a unique role, even if they already were a unique role.
Defeat the Town and the Jackals.
Ambusher
Mafia Head
You are one of the Mafiaâs deadliest members, able to kill quicker than anyone under higher alert and lower resources. It is no surprise then, that the Godfather has entrusted you to lead the Mafia in his stead for this operation.
Quick and Quiet (Passive) - You will not be seen visiting your targets by the Lookout or the Tracker .
Ambush (Night) - Set up an ambush at the factional kill targetâs house. If anyone else visits the target, you will stop the factional kill and attack one of their visitors. You will prioritize killing Town Protective roles and the Lookout .
Defeat the Town and the Jackals.
Underboss
Mafia Head
Prison was often found to be a dead end for other members of the Mafia, yet the idea of it only gave you glee. While you lack an actual prison to use, you simply make do with your basement and rope. And your apparent efficiency at this task has led the Godfather to place you in charge of running this operation, one which only makes your smile grow ever wider.
Kidnap (Day) - Drag your target off to your basement at the start of the night. They will believe the Jailor imprisoned them. You and they may exchange 1 1000 character message privately. Your victim will be unable to be visited nor perform any actions tonight. This ability will fail upon targeting the same target as a Jailor, or if you are imprisoned. 4 uses
Exterminate (Night) - Kill your kidnapping victim. If your victim is the Town Power, they will not die. 1 use
Defeat the Town and the Jackals.
Support
Consort
Mafia Support
You once worked as a lady of the night for the town. You hated it, however, and felt used every night. Once the Mafia arrived, you immediately joined them, offering to use your services to distract the Town as they all died, one by one.
Devilish Charm (Passive) - Immune to being roleblocked.
Distract (Night) - Roleblock a player by âdistractingâ them. Infinite uses
Defeat the Town and the Jackals.
Consigliere
Mafia Support
You are a highly ranked lieutenant of the Mafia, oft working side by side with the Godfather. You got your position through your shadowing of the town investigator before his untimely âaccidentâ, allowing you to determine everything about a person to terrifying accuracy.
Size Up (Night) - Determine the targeted playerâs exact role. Infinite uses
Defeat the Town and the Jackals.
Agent
Mafia Support
You were once a renowned Spy working for the government - that is, until you got caught. The Godfather had you captured, and to your immense surprise, he was offering to help you retire! Simply monitor the Town during its takeover, and he could ensure those fools wouldnât interrupt your quiet life ever again.
Stalk (Night) - Determine who the target player visits and who visits them tonight. Infinite uses
Defeat the Town and the Jackals.
Janitor
Mafia Support
You are a janitor, who cleans. Or at least, thatâs your cover story. You really didnât think burning a dead body in acid was part of the contract, but it certainly beats having school lunches thrown at you time and time again.
Clean (Night) - Target a player. If they die tonight, their role will not flip. You will be informed of their true role. 2 uses
Defeat the Town and the Jackals.
Deception
Framer
Mafia Deception
You are a cheater, a counterfeiter, someone whoâs never taken responsibility. You know just how to get everyone accusing anyone that isnât you. And when the Godfather hired you, you were more than willing to accept.
Frame (Night) - Set up a player. They will appear as Mafia to the Sheriff , visiting the factional kill to the Tracker , and their visits will ping the Spy . Their visits will be invisible to the Lookout , unless it was the factional kill target. Infinite uses
Defeat the Town and the Jackals.
Disguiser
Mafia Deception
You were once an aspiring actor, drawn to the Mafia for the promise of fame. Now, you are a master of deceit, able to make someone look like a completely different person given only one night.
Disguise (Night) - Choose a Mafia player and a non-Mafia player. You will swap any and all of their investigative results. The Lookout will be told the other player upon seeing one of the playerâs visits. The Sheriff will not be fooled, so be careful! Infinite uses
Defeat the Town and the Jackals.
Forger
Mafia Deception
You are a crooked lawyer, once specializing in forging last wills into having you as the beneficiary. Once the Mafia contacted you, youâve only gone further and further, now able to forge an entire crime scene to appear exactly how you want it to, so you can get whatever verdict you need in a trial.
Forgery (Night) - Choose a player. If they die tonight, you will change the role they flip as to a role of your choice. In addition, you may choose to make them appear as if they were recruited by the Jackal . If the target did not die, you will not consume a use of this. 1 use
Defeat the Town and the Jackals.
Hypnotist
Mafia Deception
You are a bit of a fraud; given your methods of âhypnotism.â However, drugging and blunt force trauma provides all of the results the Mafia need, so really, you couldnât exactly care less.
Hypnotize (Night) - Hypnotize the targeted player, forcing them to repeat their previous night action if applicable. If not applicable, you will not do anything to your target. Infinite uses
Defeat the Town and the Jackals.
Tactical
Mafioso
Mafia Tactical
You are a lowly member of the Mafia, often sent to do everyone elseâs dirty work. You donât exactly mind though; if one of your compatriots dies, youâre first up on the list for promotion.
Promotion (Day/Night) - Immediately assume the role of a dead Mafia member. This ability can be used anytime and cannot be stopped. You will inherit however many uses they had left of their role remaining, if applicable. Infinite uses
Shadow (Night) - Choose a fellow Mafia player. You may use one of their night abilities tonight, as well as temporarily gaining their passives for the night. You may not use the abilities of a Mafia Head, but will still gain their passives. Can only target each Mafia player once. Infinite uses
Defeat the Town and the Jackals.
Blackmailer
Mafia Tactical
Everyone who knows you doesnât want a thing to do with you, but by then, itâs already too late. With your creepy smile plastered on your face at all times, even the Mafia want little to do with you. And thatâs exactly what the Godfather wants.
Staredown (Day) - Informs you at the end of the night if the targeted player visits anyone, but not who they visit. Infinite uses
Snoop (Night) - Determine what roles visit the targeted player tonight. Infinite uses
Defeat the Town and the Jackals.
Beguiler
Mafia Tactical
You are a coward, you know you are. But you know how cowardice can blossom into trickery. You experienced it firsthand, when the Godfather barged into your house. You gave in and joined the Mafia without a second thought, and now your cowardice has transformed you into a master of misdirection.
Hide (Night) - Hides the targeted player from everyone else, preventing all visitors to them. 2 uses
Defeat the Town and the Jackals.
Neutral Roles
Jackal
Jackal
Neutral Injustice
You are an outlaw who originates from a higher up crime syndicate, aiming to find recruits from wherever possible. Your target this time was Salem due to the presence of a rival criminal group known as the Mafia; the chaos would make for a perfect distraction. And luckily for you, you nabbed two!
Operation: Enemy Within (Passive) - You have access to the following effects:
Two players start the game aligned with you instead of their original faction. 1 of them is Town, 1 of them is Mafia. The Town recruit can not be the Town Power or Town Killing slot.
If the Town recruit is a Citizen, you may change their role to a non-Power non-killing Town role in the first 24 hours of the first day. If you do this, the other recruit learns the role you changed them to.
You know who the recruits are and their roles. They know each other and their role, but not who you are.
If a recruit dies, this fact is revealed, even if they were cleaned.
If you die, one of your recruits will gain a kill they can use every even night alongside their other actions. If possible, the Town recruit will get it.
Not Seen, Never There (Passive) - Immune to death at night once, this is lost if the Town Power dies. If at least one of the recruits is dead, you appear as a member of the Town to the Sheriff .
Assassinate (Night) - Kill the targeted player. Usable starting from Night 2. Infinite uses
Ensure that the number of living Jackal aligned players is greater than or equal to the number of living Town and Mafia players combined.
Rolelist
Rolelist
Town Power
Town Killing
Random Town
Random Town
Random Town
Citizen x8
Mafia Head
Mafia Support
Random Mafia
Random Mafia
Jackal
Citizen can roll once in Random Town and has doubled weight. Town Power and Town Killing cannot roll in Random Town.
Mafia Head cannot roll in Random Mafia
Roles marked with a are unique, meaning only one can exist at a time.
Gameplay
There is a Day 1 execution
Days are 48 hours. Nights are 24 hours.
Executions by default are majority and plurality. In case of a tie, the execution will be randomly determined amongst the most voted players. If the Mayor uses their ability, executions will temporarily be majority only and ties will result in no execution,
This game will make use of the vcbot feature. More on that can be found here .
The Mafia has an optional factional kill each night. This explicitly may not target other members of the Mafia. To use it, the Mafia member must give up their night action, unless they are the only Mafia member remaining.
If 3 or more Mafia are alive, they may once per game vote to execute one of their own members at night. If the recruit is killed this way, their role becomes a factional action that can be used alongside other abilities, and the Mafia may kill two people with the factional kill once afterwards.
If there is exactly 2 members of the Mafia remaining and 1 is recruited, the non-recruited Mafiaâs factional choices take priority. If there are more than 2 members remaining, the Mafia may vote on which kill has priority.
The Mafia will communicate through a private Discord server. Night feedback will exclusively be sent through their role PMs, however.
When a player dies, the roles that killed them will be announced. If the factional kill or one-time execution is their cause of death, the message will say âKilled by a member of the Mafia â
XyLo will not be announced, and votes will not be locked.
Playerlist
@ElizaThePsycho
@Marluna
Appelsiini Rajidae - Killed by the Jackal Night 2 - Mafioso
IcetFeelsPain - Killed by the Mafia Night 2 - Lookout
@Wazza
@Kiiruma
mooglefanclub - Killed by the Mafia N1 - Citizen
Frostwolf103 - Killed by a recruit N4 - Caporegime
@eevee
@Hazardwaste
Hippopablompoyeetus - Executed Day 4 - Consort
thepigeonnyc - Executed Day 3 - Jackal
@Jarek
@Chihiro
Zorvo - Executed Day 2 - Citizen
Cyanide - Executed Day 1 - Citizen
ImpMan Magnus - Killed by the Mafia N3 - Firebrand
@Kabazame
Backups
@May
Spectators
@Napoleon
@TodaysStory
Spectators may choose to start uninformed or informed. Dead Mafia or Jackals will be informed no matter what.