like it or not mafia is probabilistic like most human interactions
pour example
The game isn’t about you, and is never going to be about you unless you really want it to be about you. Nobody is ever going to have strong, accurate, wolfreads, especially from Day 1, and if you seriously have caught the team please call because, since mafia is such an inherently probabilistic game, you probably just won the lottery, no matter how good you are.
the reason i want to give it to katze is because i think if she is a villager i do not think she will use it for ego reasons and will be smart about who she picks so she can talk with them in her rolecard
i want to avoid a repeat of MHA mafia which is why I heavily support the idea of guillo not getting the gladiate
okay so it was like
a roguelite combat build-type system and there were cards of different colors to collect synergies
the light blue cards were the all-around buffs
uh
i remember there was a train/boat station
like, boats on rails? im not exactly sure
but i found some cards there
i think i was collecting yellow cards because the pink ones were gem-themed and were kinda bad
uh
after that i went back to my home mansion and was laying in bed and dragged myself to the bathtubn and vomited
[this is a complete waste of my time]
[and i said i wouldn’t do this]
[@GaulSoodman do you want to actually discuss any of my reads now]
[since you said you wanted to yesterday]