Valorant FM Game Thread (13/18) [Night 2]

In this case it’s Kotlin

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based

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It was also affecting town, already asked about it. (As in if I targeted same person as them, I would not be investigatable)

What you should ask is if you would get less players to your role or you would get “not visited”.

Also for clarifications - you get ONE result for all people or number of people who were targeted out of your pool?
As in one “did not visit” if all people in pool did not visit? Or just number of people who did not visit from the given pool?

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EEVEE
I HAVE QUESTIOMS FOR YOU
HELLO

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I know you are :crazy_face:

i am flowcharting
I need your input here too
idc if you dont have reads or whatever you should have a general idea on who should die by now

@WindwardAway stop writing your ketchup code.

(In Poland we call it spaghetti code. I guess we can make bolognese now)

:stuck_out_tongue:

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I get one number.
So let’s say I happened to target the bottom half of the playerlist, and let’s also say that the only living players in that half are myself and one other player, and the only action that happens is ME targeting the bottom half of the playerlist and the other player does not act.
I would get a result of 2: 1 ping because I used an action on someone, and 1 ping from the player who got detected by me.

Yeah honestly that’s pretty fair and I don’t blame you for it. But I think that both Conroy (Wolf) + Marl (Town?) mess with investigative abilities pretty majorly which I think the fact that we have some wolfy town roles is why we also might have some which just seem better too. Plus I’d agree that from both Conroy + Marl messing with investigative people quite hard we likely do have multiple investigatives.

Mine is just not ‘X-Shot’ because it’s a compulsive one, which sure, that’s great. But also if people out who my compulsive thing is on then wolves just won’t touch them if they’re a town target. And then a Delayed technically not just 2-shot one but has a stipulation on it.

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So every pair of players that act upon each other will generate 2 pings

Right, I forgot about all the roleblockers :confused:
That’s a valid point since they mess with pretty much everything including investigative results.

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Just exclude me from flowchart.

/shrug

I assume if I target the current bottom half of the player list with five living players including myself, my own role will ping 4 times for each of the other living players I detect, and also once on myself for moving, at minimum, so I’ll always have a base number of 5 in this case

i only have 7/14 inputs so far with limited time remaining on more
having input from everyone would be quite useful here
at the same time @Kiiruma go to the question things
before you only gave a person for todays kill
your decision today is not final for tomorrow - a case for if zorvo is town and if zorvo is scum would also be useful, and if you change your mind tomorrow that is still helpful if not moreso

I don’t think I understand.

this is mean

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I hate to break it to you but you’re gonna have to inference eevee’s reads if you actually want them

People try to make him give reads in every game but he just hides them in his votes or his posts without outright giving a readlist, it’s just something you have to deal with because I don’t think he’s gonna compromise on it

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@eevee does this make more sense

base = minimum