i made incinerate (and defensive overload) and my original submission for incinerate was: “spend X energy to deal Y damage, where Y is equal to X + all burn you’ve taken” which would have been more interactible
id give every bad mutation “you may burn X to get rid of it”
and ideally a simpler way to get rid of positive mutations, the stabilization mechanic feels a bit complex / wordy to explain and parse
i also wonder if team pvp, red vs blue team could be fun? or is FFA more fun?
in red vs blue teams you just gang up on one person at a time which probably isnt very fun for them
tf2 misc
ooooh
i was making a joke
Maybe randomly assigning people into pairs after the card draw might work?
though i would appreciate a scotland yard-esque misc with heists n shit
payday misc
like, one team is the robbers or spies or something and the other team are the guards and the robbers have to try to outmanuever the guards who are physically superior but have other downsides n shit
yeah that could be lotta fun
there was a misc like that on old forums lemme check that
mfw i get randed a marissa partner who started the game with 1 HP
we can already do a payday misc
its called robbing a bank with folers
Heat misc would go crazy
what bank are u robbing silly airhead when the alarm goes off you’d get so scared at the noise you’d cry
we figured out somebody who can’t do stealth
world’s finest game? what makes it so fine?
shit now i kinda wanna run a Heat-themed rp
goddamn it