Zugbot Turbos and Testing Thread

I’m unsure if those should be implemented? There are definitely situations where you don’t want to just automatically apply that kind of rule - if a 0-poster ghosts the game and gets shot, becomes gunbearer, and they can’t find a replacement within 24 hours, it’s maybe best to wait a bit longer rather than just modkill instantly

And likewise if mafia are a few minutes late with their choice of gunbearer, its not super great to just kill them

well
tbf the automatic version for this would just be choosing a gunbearer randomly

also Atlas what are your thoughts on having the gunbearer chosen D1 vs having it chosen N0?

(regardless I should probably implement N0 at some point but nya)

n0 is more like regular popcorn but im concerned about the work associated

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(and is thus probably better)

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it’s pooooooooossible that I can change a default value, modify the way the roles work (the nightkill would be how the mafia choose the gunbearer), and have it work nicely

or it might explode badly idk

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ok in theory it works
I’ll test it privately after this game is done, and once all bugs are fixed I’ll do a public test

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May (1): Ash

Not Voting (4): ElizaThePsycho, May, Atlas, L.una

/modkill May @Zugbot

Are you sure you want to modkill May? Run the command again to confirm.

/modkill May @Zugbot

@May has been modkilled. Compensation may be given.

Do not discuss modkills.

/modkill Ash @Zugbot

Not Voting (4): ElizaThePsycho, Ash, Atlas, L.una

Are you sure you want to modkill Ash? Run the command again to confirm.

/modkill Ash @Zugbot

@Ash has been modkilled. Compensation may be given.

Do not discuss modkills.

Not Voting (3): ElizaThePsycho, Atlas, L.una

mafia can use /choose again to pick a new gunbearer

yo @Mafia step up