BOTC/BOTF Discussion Thread 2

Me adding 3 baristas so the Poisoner can snipe them all

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literally exactly. Poisoner is untrackable poisoning. can people stop putting it on the same script as xaan please

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Replace poisoner with widow (real)

((I haven’t read the script for this to be an actual suggestion))

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Theoretically speaking, you could fit Marionette over Poisoner here if you wanted to. It doesn’t play horribly with anything on-script, would fit the localised malfunctioning with Drunk if you removed Poisoner, potentially helps to obfuscate the Xaan and No Dashii numbers, and isn’t broken.

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I would do this except evil seeing the grim sounds really boring

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mmmmmmmmmmmmmm
maybe tthbthtbhtbhtbthbthtbhtb

I feel like i would hate having to determine if I’m actually Marionette or not on this script

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what would people think about removing Poisoner/SW and replacing them with Goblin/Cerenovus

I think this sounds pretty fun (because of the jinx between them where Cere can make people mad as the Goblin)

Goblin and Cerenovus are always sorta strange together, and Xaan/DA aren’t the quietest Minions either; I feel like a Goblin wouldn’t really manage to hide all that well as an undeterminable threat, although it’s not my script.

I think General is rendered the most useful by giving feedback to immediate behaviours per day rather than just a generalist worldview… hmm.

i think its fun unless im not specifically the one with the grim in which case it fucking sucks

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general kidna mid tbh, high priestess seems 1000x cooler version of “onboing subjective information” tbh. zone immediately seeing the 2 evils without knowing it last game was funny

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Irrespective of how characters rank against one another, I’d say. Atlas and Zug ran High Priestess really well, but that’s not a courtesy every subjective role just gets by default; I’ve run them improperly, many others have as well.

The main issue with General seems to be most information being borderline unhelpful unless either team has an ace up their sleeve. Retroactive reading along the lines of “evil = mistake, good = perfect play” might be far nicer.

Like for that game, let’s say you received a Good after Jarek’s death to signify a successful read, then another Good after the failed misexecution and Hazard’s death to signify it wasn’t an error nor was there a Vigormortis kill (thereby preventing all the issues we later ran into).

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Storytellers resisting the urge to give the fisherman a riddle

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I mean
Misexeing Chomps D2 would probably have been better than the no-exe
The no-exe still made good have one less execution, and Chomps was executed the following day anyway

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That being said, I do think the way you’re proposing general should be run is fairly interesting… though maybe too strong if there’s not a lot going on…

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True! Hazard’s Fisherman ability didn’t receive advice on how to proceed at all, just unclear information!

Arguably killing the Balloonist information is worse if Chomps could be trusted and it was redundant (given that a Minion already died), it’s just that Chomps wasn’t trusted enough to let live.
I don’t think “it’s too strong” is necessarily as valid as the High Priestess “it’s too strong” stance, but more so that it’s like Pacifist in that it could be run in a fashion which is more useful than useless and actively fun. The General wants to see the scale flipping back and forth more than “it’s the midgame so I’m just learning neutral every night”.

We [ok thtbhtbthbthb this was my decision specifically] made the Balloonist info not-useful to try to help wolves, who I felt were still losing pretty badly
So even if Chomps was trusted, the Balloonist info wouldn’t have done much (except perhaps acting as general, in that it would at least show that the STs are trying to wolfside)

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I’m not surprised, I called out as much during the game that the Balloonist information was passively unhelpful. With that said, I don’t necessarily think it changes anything regarding a hypothetical General here. If it’s scary, good! If it relates to immediate daily impulses, also fine! A bluffing General being able to frame Chomps so easily there is so credible!