you claim to enjoy closed setups and yet you don’t enjoy all-amne setups. hypocritical much? :/ :/ :/ :/ :/
Oh also in case you couldn’t tell none of the mythics had agency over whether or not they won (based solely on initial wincon)
No it’s just that clocktower design is very, very hard
It’s far easier to make a shit all amnes than a shit closed setup
And it’s already pretty easy to make a shit closed setup
keep in mind the creator of the symphony all-amne game has created multiple purely homebrew scripts that are at least somewhat well respected by the botc community
Most of which are very mechanically solvable
they’re at least the mind behind new world chaos (don’t ask whether it deserves the respect it gets)
Yeah 
This is, iirc, the guy who said every all amnes script should be 100% solvable
No shame on him as a person ftr
Just
with minions ranging from “mildly inconvenience townsfolk but they figure it out instantly” to “if you don’t use your whispers wisely you just lose”
this is probably a cold take but I think the Vizier/Investigator jinx is bad, like it basically hardconfirms the Investigator
whereas just having the Investigator work normally would be kind of useless (if the Storyteller chose to show them a Vizier), but like. the Storyteller can simply not do that (/not put them together in <10p games), or the Investigator can accept that they’ll occasionally learn useless info
True
Brainwasher is super funny in UFB tho so it’s ok
that jinx sucks because it makes investigator an outsider lmao. but also an easily comfirmable one
I really should’ve done the grandmother ET thing
Would’ve been so funny
tbh that’s way more reasonable for all-amnes than for basically any other script – if all the amnes manage to figure out their abilities and use them well, something which is Not Guaranteed, it seems fine for Good to basically always win in that scenario