it is only slightly out of the way
predictable
what am I remembering they added to character levelling?
ye it didn’t exist in beta but was deffo there at launch
source: I had enough affinity from playtests to own asher’s pose before the game launched
there was something they did with the progression system like a year into development and it was completely garbage
they added an additional start of game flare to the ascended striker frames
but that’s it
its oki sweetheart
recently
a year into post-launch development was three months ago
they didn’t touch it then
yea lol
this reminds me of an economic mmo i played for years, god what a horrible game
meh. I found the game wasn’t difficult at all, and was way too imbalanced
omega strikers really didn’t last that long in terms of development
its lasted shockingly long in terms of community and gameplay, though
how so
who did you think was like. OP
because ive found the opposite
the whole fun of the game was standing on one spot buying and selling items for profit, it was the only thing that made decent money early on
…imbalanced in what way
also what rank were u again lol
if you were only playing normal the game was easy ig
So Flight Rising.